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The Theory of Gambling and Statistical Logic
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  • The Theory of Gambling and Statistical Logic
ID: 175617
Richard Epstein
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Early in his rise to enlightenment, a concept of a crime, a business, a pleasure, a disease, a form of sexual substitution, an expression of the human instinct. He invented gambling.


Recent advances in the field, particularly Parrondo's paradox, have triggered a mathematical theory behind gambling. "This is the rebirth of millions from the Vegas casinos.

Richard Epstein's classic book on gambling and the mathematics of the stock market (including Edward Thorp's warrant-hedging analysis). He even believes about a study in paranormal phenomena. Epstein is witty and insightful, and pleasure to dip into and read and rewarding to study. The book is written at a fairly sophisticated mathematical level; this is not "Gambling for Dummies" or "How To Beat The Odds Without Really Trying." A background in upper-level undergraduate mathematics is helpful for understanding this work.



o Comprehensive and exciting analysis of all major casino games
o Covers a wide range of other topics
about Depth and breadth of other things


Richard Epstein's website: www.gamblingtheory.net



Preface to Revised Edition. Preface to First Edition. Kubeiagenesis. Mathematical Preliminaries. The Meaning of Probability. The Calculus of Probability. Statistics. Game Theory. Fundamental Principles of the Theory of Gambling. Decision Making and Utility. The Basic Theorems. Coins, Wheels, and Oddments. Biased Coins. Statistical Properties of Coins. Coin Matching. Coin Games. Diverse Recreations. Casino Games. Problems. Coups and Games With Dice. ABrief Chronicle. Detection of Bias. Probability Problems With Dice. Formal Dice Games. Casino Games. Related Games. Dice Divertissments. The Play of the Cards. Origins and Species. Randomness and Shuffling. Card Probabilities. Simple Card Games. Matching Problems. Formal Card Games. Casino Games. Card Games With Skill. Poker Problems. Blackjack. Memorabilia. Rules. Pertinent Mathematics. Optimal Strategies. Possible Improvements. Blackjack Variations. Contract Bridge. The Family Tree. Assumption. Distributional Probabilities. Residual Probabilities. Evaluation Systems. Bidding. The Play. Expectations. Bridge-Playing Computers. Bridge Mutants. Weighted Statistical Logic and Statistical Games. Strategic Selection. Horse Racing. TheStock Market. War Games. Games With Information Lag. Hide-and-seek Games. Dueling. Miscellaneous Statistical Games. Inquizition. Games of Pure Skill and Competitive Computers. Games of Pure Skill. Computer Programs for Board Games. Two Board Problems. Fallacies and Sophistries. Psychology and Psilosophy. Phenomena paranormal. Epilogue. Appendix Tables. Author Index. Subject Index.
175617

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