Software design methodology has come a long way since the 1960s and 1970s when programmers were limited to Pascal/C and SA/SD to create systems. When creating information systems for today's world, many factors must be taken into consideration including globalization, the software lifecycle, modeling, coding, testing, and maintenance.
* In depth coverage of large scale software systems and the handling of their design problems
* Many worked examples, exercises and case studies to reinforce theory and practice
* Gain an understanding of the general theory of design methodology
Basic Concepts of Design; Software Design Quality; Design Strategies and Processes; Design Methodologies; Software Architecture; Description of Software Architectures; Software Architectural Styles; Design in Different Styles; Case Study 1 Extraction of keyword vector from text; Design Spaces; Case Study 2 Design space for user interface architecture; Design by Applying Design Patterns; Case Study 3 Document editor; Analysis and Evaluation of Architectural Designs; Case Study 4 - Analysis of designs of extraction of keyword vector; Appendix A - Coursework; Part 1 - Architectural design for text wrapping problem; Part 2 - Evaluation of the designs for text wrapping problem; Appendix B - Sample solutions to the coursework; Appendix C - Selected answers to the exercises; Glossary; Index