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Hello, Android. Programming for the Google platform for mobile devices. Edition III
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  • Hello, Android. Programming for the Google platform for mobile devices. Edition III
ID: 184393
Ed Burnette
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Prepare the application for the most popular mobile platform!

  • What makes Android a unique platform?
  • How to design a user interface?
  • How to use advanced geolocation and network access services?

Android is an operating system for mobile phones that has outshone more than one product with its dynamics of market share growth. According to IDC research for Western Europe, in less than a year Android increased its share from 4 to 31 percent! What is the reason for this? Extremely precisely made and perfectly working data synchronization with all major Google services, easy access to the Internet thanks to a fast browser and thousands of great applications, both free and paid. Speaking of applications, how to create your own product on this dynamically developing platform? How to introduce it to the market and earn it?

For these and many other questions related to Android, this book will answer you! At the very beginning you will learn some facts related to the creation of the platform itself and see what new products offered its next versions. Contrary to appearances, this knowledge will be useful when creating applications! After a short historical introduction you will learn how to quickly prepare a job and learn about the key concepts associated with it. During the reading you will learn to design the user interface, handle input data or multimedia. The messages contained in the third part are extremely important. Using this information will allow you to create an innovative application. Access to networks, geolocation services, SQL databases and three-dimensional graphics will allow you to spread your wings! This book is a long-awaited item, discussing all the important issues related to the Android platform, so you must have it!

  • New in individual versions of Android
  • Installation of tools and preparation of the work environment
  • Key concepts related to the production of Android applications
  • Using resources
  • User interface design
  • The use of motifs
  • Creating menu items
  • Two-dimensional and three-dimensional graphics
  • Input data support
  • Multimedia use
  • Data storage on a mobile device
  • Geolocation services
  • The use of the SQLite database
  • multitouch
  • Creating active wallpapers
  • Publishing the application on the Android Market

Take advantage of the potential and popularity of the Android platform!

184393

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