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A practical approach to software engineering
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  • A practical approach to software engineering
ID: 47526
Pressman Roger S.
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Software development is an extremely complicated process. We all know how mistakes in software can make life difficult. People involved in the design, construction and implementation of computer systems must have a solid knowledge to meet the expectations of users and not expose them to trouble. This book is to help them solve problems they have to face in their work.
The book consists of five parts. In the first, the author explains what a software product is and what the software development process is about; in the second, discusses issues related to the management of the programming venture; in the third one presents classic methods of software development; in the fourth, he describes object-oriented methods, and in the fifth he deals with more complex aspects of software engineering (formal methods, component techniques, client-server-based systems engineering, reverse engineering and forward engineering, CASE tools).
The Scientific and Technical Publishers recommend this book to architects and software developers, programmers, people involved in software implementation, heads of programming enterprises and IT managers, as well as IT students who need to know what software engineering is all about before they start working.

Table of Contents


Preface
How to use this book

Part I PRODUCT AND MANUFACTURING PROCESS


Chapter 1. Product
Chapter 2. The process

Part II MANAGING DEVELOPMENT PROJECTS


Chapter 3. Basics of project management
Chapter 4. Measures of manufacturing processes and programming undertakings
Chapter 5. Planning of programming ventures
Chapter 6. Analyzing and managing risk
Chapter 7. Creating and tracking schedules
Chapter 8. Software quality assurance
Chapter 9. Managing software configuration

Part III TRADITIONAL METHODS OF SOFTWARE ENGINEERING


Chapter 10. System engineering
Chapter 11. Principles of analyzing requirements
Chapter 12. Analytical modeling
Chapter 13. Design concepts and principles
Chapter 14. Designing system architectures
Chapter 15. Designing user interfaces
Chapter 16. Designing modules and procedures
Chapter 17. Methods of software testing
Chapter 18. Software testing strategies
Chapter 19. Technical measures of the software

Part IV ENGINEERING OF THE OBJECT SOFTWARE


Chapter 20. The basics of object-oriented methods
Chapter 21. Object-oriented analysis
Chapter 22. Object oriented design
Chapter 23. Testing of object software
Chapter 24. Technical measures of object systems

Part V: ADVANCED METHODS OF SOFTWARE ENGINEERING


Chapter 25. Formal methods
Chapter 26. Pure software engineering
Chapter 27. Component software engineering
Chapter 28. Client-server engineering
Chapter 29. Web application engineering
Chapter 30. Reengineering
Chapter 31. Computer-aided engineering
Chapter 32. Way to the future

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