

zł35.34 tax excl.
Gamepad (game controller) module with 2-way joystick and six buttons. It communicates via the I2C interface and is equipped with a STEMMA QT connector. Adafruit 5743
Gamepad (game controller) module with 2-way joystick and six buttons. It allows you to build a game console or device control module. The board uses the "Adafruit seesaw" technology - a specially programmed small auxiliary microcontroller that takes two analog inputs from the joystick and 6 inputs from the buttons and converts them into an I2C interface. This allows you to limit the number of used GPIOs and analog inputs, and additionally works with any microcontrollers or microcomputers. The user can connect more than one module thanks to two address selection jumpers (this gives 4 options of I2C addresses). There is also an IRQ (interrupt) line that can be used to tell the gamepad when a button is pressed. Full documentation is available on the product page.
Manufacturer BTC Korporacja sp. z o. o. Lwowska 5 05-120 Legionowo Poland sprzedaz@kamami.pl 22 767 36 20
Responsible person BTC Korporacja sp. z o. o. Lwowska 5 05-120 Legionowo Poland sprzedaz@kamami.pl 22 767 36 20
4-wire cable with a length of 50 mm. Both ends with STEMMA QT (Qwiic) plug. Adafruit 4399
4-wire cable with a length of 100 mm. Both ends with STEMMA QT (Qwiic) plug. Adafruit 4210
4-core cable with a length of 200 mm. Both ends with STEMMA QT (Qwiic) plug. Adafruit 4401
Two-axis joystick with "ENTER" button, analogue output signal
No product available!
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a red ball, it will be perfect as a control element in typical arcade games
No product available!
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a yellow ball, it will be perfect as a control element in typical arcade games
No product available!
5-way control panel that easily integrates with the I2C bus, allowing interaction with a microcontroller. With a built-in RGB LED and interrupt system, the device offers visual and instant notifications of button presses, and the ability to set configurable I2C addresses allows for easy connection of multiple panels in one project. SparkFun PRT-26851
Module with a joystick with two analog axes (X and Y axis) with a button (Z axis). The board is equipped with a Grove connector and has analog outputs. Seeed Studio 101020028
Three-axis joystick with 5 kΩ resistance potentiometers that register the position of the X, Y and Z axes. It provides precise motion control in three dimensions, allowing the user to smoothly control connected devices. R300B-M2
No product available!
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a pink ball, it will be perfect as a control element in typical arcade games
No product available!
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a black ball, it will be perfect as a control element in typical arcade games
No product available!
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a red ball, it will be perfect as a control element in typical arcade games
No product available!
Lever with Hall sensor and analog output. Used as a joystick in control panels
No product available!
Lever with Hall sensor and analog output. Used as a joystick in control panels
4-directional with Center Push Tact Switch, SMD, ALPS, RoHS
A module with eight large buttons (U, D, L, R, A, B, X, Y) and two additional (+, -), ideal as a controller for games and educational projects. It has four built-in white LEDs and two Qw/ST connectors, which allows easy connection without soldering to Raspberry Pi, Pico and other microcontrollers. It supports an I2C interface with a configurable address, allowing the simultaneous use of up to four pads. Pimoroni PIM752
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a blue ball, it will be perfect as a control element in typical arcade games
No product available!
Two-axis joystick with 5 kΩ resistance potentiometers that register the position of the X and Y axes. It provides precise motion control in two dimensions, allowing the user to smoothly control connected devices. JH-D202X-R2
No product available!
4/8 position control stick with trigger. It has SANWA type leads so can be easily integrated into existing designs. Shooter Arcade Joystick
Gamepad (game controller) module with 2-way joystick and six buttons. It communicates via the I2C interface and is equipped with a STEMMA QT connector. Adafruit 5743