![Lever (joystick) with Hall sensor 0-5V](https://kamami.pl/66282-large_default/lever-joystick-with-hall-sensor-0-5v-.jpg)
![Lever (joystick) with Hall sensor 0-5V](https://kamami.pl/66282-large_default/lever-joystick-with-hall-sensor-0-5v-.jpg)
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Lever with Hall sensor and analog output. Used as a joystick in control panels
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Lever with analog output with a voltage range of 0 to 5 V. Uses a Hall sensor, thus providing a stable voltage output. Single-axis, used as a joystick in control panels or simulators.
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a red ball, it will be perfect as a control element in typical arcade games
No product available!
Lever with Hall sensor and analog output. Used as a joystick in control panels
Two-axis joystick with "ENTER" button, analogue output signal
4/8 position control stick with trigger. It has ZIPPY type leads so can be easily integrated into existing designs. Shooter Arcade Joystick
Gravity: Joystick Module V2 is a joystick module with two analog outputs (X and Y axis) and a digital output (Z axis) supplied with 3.3 ... 5V voltage. DFRobot DFR0061
Module with a joystick with two analog axes (X and Y axis) with a button (Z axis). The board is equipped with a Grove connector and has analog outputs. Seeed Studio 101020028
Lever with Hall sensor and analog output. Used as a joystick in control panels
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a black ball, it will be perfect as a control element in typical arcade games
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a green ball, it will be perfect as a control element in typical arcade games
Gamepad module (game controller) with joystick and buttons. Designed for Feather tiles. Adafruit 3632
Module with an analog joystick that returns the X and Y position and the pressed state. The module has an ATtiny85 microcontroller on the board, which processes analog data of the joystick and sends it via the I2C interface. SparkFun COM-15168
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a yellow ball, it will be perfect as a control element in typical arcade games
Module with a joystick with two analog axes (X and Y axis) with a button (Z axis). The board is equipped with an XH2.54 connector and has analog outputs
Module with 5-way joystick. The board is equipped with a Grove connector and communicates via I2C. Seeed Studio 111020048
No product available!
4/8 position control stick with trigger. It has SANWA type leads so can be easily integrated into existing designs. Shooter Arcade Joystick
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a pink ball, it will be perfect as a control element in typical arcade games
Gamepad (game controller) module with 2-way joystick and six buttons. It communicates via the I2C interface and is equipped with a STEMMA QT connector. Adafruit 5743
Classic joystick (control stick) with built-in 4 microswitches, which can detect 8 directions of movement in the XY plane. It is equipped with an ergonomic handle in the form of a blue ball, it will be perfect as a control element in typical arcade games
Lever with Hall sensor and analog output. Used as a joystick in control panels