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Printed circuit board and programmed SNAKE electronic game system. AVT5554 A +
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In the past, building gaming consoles was reserved only for entertainment industry giants. It required the use of components that were either inaccessible to the average user, or the components and / or software necessary to make this type of device were horribly expensive when purchased for a single project. Nowadays, every electronics constructor who knows the programming and applications of microcontrollers and has an idea for an electronic game, can build his own "game console" from components that are inexpensive and widely available.
Snake is an uncomplicated device built using the ATmega8 microcontroller, a graphic display with a PCD8544 driver (known from mobile phones) and 5 buttons with a display as a user interface. With their help, we control the "crawling" hose on the display. Our goal is to "eat" fruit from which - naturally - the snake grows. You also need to be careful not to eat your own tail ...
Project AVT 5554 EP 11/16
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M5Stack series development kit equipped with ESP32 and camera with OV2640 sensor. Dedicated to image recognition applications. M5Stack U007
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3-color e-Paper display with a diagonal of 7.5" and a resolution of 880x528 px. SPI interface. Without PCB. Waveshare 7.5inch HD e-Paper (B)
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ESP32 is highly-integrated with in-built antenna switches, RF balun, power amplifier, low noise receive amplifier, filters, and power management modules. ESP32 adds priceless functionality and versatility to your applications with minimal Printed Circuit Board (PCB) area requirements. ESP32-DevKitC
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Processor charger designed for Li-Ion cylindrical batteries in various sizes (including 18650). It can charge batteries both with PCM protection and without protection. The nominal charging current in the main phase is 1A. XTAR MC1S
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Printed circuit board and programmed SNAKE electronic game system. AVT5554 A +